feat: solve part two

This commit is contained in:
2025-12-09 14:40:37 +01:00
parent 2283b62503
commit 5dab84eeb3

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@@ -3,6 +3,7 @@ package daynine
import ( import (
"advent-of-code/internal/registry" "advent-of-code/internal/registry"
"os" "os"
"slices"
"strconv" "strconv"
"strings" "strings"
) )
@@ -38,19 +39,142 @@ func abs(x int) int {
return x return x
} }
func minMax(a, b int) (int, int) {
if a > b {
return b, a
}
return a, b
}
func compressCoordinates(points []Point) ([]int, []int, map[int]int, map[int]int) {
xs := make(map[int]bool)
ys := make(map[int]bool)
for _, point := range points {
xs[point.x] = true
ys[point.y] = true
}
sortedX := make([]int, 0, len(xs))
sortedY := make([]int, 0, len(ys))
for x := range xs {
sortedX = append(sortedX, x)
}
for y := range ys {
sortedY = append(sortedY, y)
}
slices.Sort(sortedX)
slices.Sort(sortedY)
mapX := make(map[int]int, len(sortedX))
mapY := make(map[int]int, len(sortedY))
for idx, x := range sortedX {
mapX[x] = 2 * idx
}
for idx, y := range sortedY {
mapY[y] = 2 * idx
}
return sortedX, sortedY, mapX, mapY
}
func drawBoundary(grid [][]bool, points []Point, mapX, mapY map[int]int) {
for idx := range points {
current, next := points[idx], points[(idx+1)%len(points)]
cx1, cy1 := mapX[current.x], mapY[current.y]
cx2, cy2 := mapX[next.x], mapY[next.y]
if cx1 == cx2 {
minY, maxY := minMax(cy1, cy2)
for y := minY; y <= maxY; y++ {
grid[cx1][y] = true
}
} else {
minX, maxX := minMax(cx1, cx2)
for x := minX; x <= maxX; x++ {
grid[x][cy1] = true
}
}
}
}
func scanLineFill(grid [][]bool, points []Point, mapX, mapY map[int]int, _, height int) {
type edge struct {
x, yMin, yMax int
}
edges := make([]edge, 0, len(points))
for idx := range points {
current, next := points[idx], points[(idx+1)%len(points)]
if current.x == next.x {
minY, maxY := minMax(mapY[current.y], mapY[next.y])
edges = append(edges, edge{mapX[current.x], minY, maxY})
}
}
for y := range height {
crossings := make([]int, 0, len(edges))
for _, e := range edges {
if e.yMin <= y && y < e.yMax {
crossings = append(crossings, e.x)
}
}
slices.Sort(crossings)
for i := 0; i < len(crossings)-1; i += 2 {
for x := crossings[i]; x <= crossings[i+1]; x++ {
grid[x][y] = true
}
}
}
}
func forceEmptyGaps(grid [][]bool, sortedX, sortedY []int, width, height int) {
for idx := 0; idx < len(sortedX)-1; idx++ {
if sortedX[idx+1] == sortedX[idx]+1 {
cx := 2*idx + 1
for y := range height {
grid[cx][y] = true
}
}
}
for idx := 0; idx < len(sortedY)-1; idx++ {
if sortedY[idx+1] == sortedY[idx]+1 {
cy := 2*idx + 1
for x := range width {
grid[x][cy] = true
}
}
}
}
func buildPrefixSum(grid [][]bool, width, height int) [][]int {
sum := make([][]int, width+1)
for idx := range sum {
sum[idx] = make([]int, height+1)
}
for i := range width {
for j := range height {
value := 0
if grid[i][j] {
value = 1
}
sum[i+1][j+1] = value + sum[i][j+1] + sum[i+1][j] - sum[i][j]
}
}
return sum
}
func getSum(sum [][]int, x1, y1, x2, y2 int) int {
return sum[x2+1][y2+1] - sum[x1][y2+1] - sum[x2+1][y1] + sum[x1][y1]
}
func PartOne(data []string) int { func PartOne(data []string) int {
points := parsePoints(data) points := parsePoints(data)
maxArea := 0 maxArea := 0
for i := range points { for i := range points {
for j := 1; j < len(points); j++ { for j := i + 1; j < len(points); j++ {
distanceX := abs(points[i].x - points[j].x) dx := abs(points[i].x - points[j].x)
distanceY := abs(points[i].y - points[j].y) dy := abs(points[i].y - points[j].y)
if distanceX > 0 && distanceY > 0 { if area := (dx + 1) * (dy + 1); area > maxArea {
if area := (distanceX + 1) * (distanceY + 1); area > maxArea { maxArea = area
maxArea = area
}
} }
} }
} }
@@ -58,5 +182,53 @@ func PartOne(data []string) int {
} }
func PartTwo(data []string) int { func PartTwo(data []string) int {
return 0 points := parsePoints(data)
sortedX, sortedY, mapX, mapY := compressCoordinates(points)
width, height := 2*len(sortedX), 2*len(sortedY)
grid := make([][]bool, width)
for idx := range grid {
grid[idx] = make([]bool, height)
}
drawBoundary(grid, points, mapX, mapY)
scanLineFill(grid, points, mapX, mapY, width, height)
forceEmptyGaps(grid, sortedX, sortedY, width, height)
sum := buildPrefixSum(grid, width, height)
compressedPoints := make([]Point, len(points))
for idx, point := range points {
compressedPoints[idx] = Point{mapX[point.x], mapY[point.y]}
}
maxArea := 0
for i := range points {
for j := i + 1; j < len(points); j++ {
p1, p2 := points[i], points[j]
dx := abs(p1.x - p2.x)
dy := abs(p1.y - p2.y)
if dx == 0 || dy == 0 {
continue
}
area := (dx + 1) * (dy + 1)
if area <= maxArea {
continue
}
cx1, cy1 := compressedPoints[i].x, compressedPoints[i].y
cx2, cy2 := compressedPoints[j].x, compressedPoints[j].y
minCX, maxCX := minMax(cx1, cx2)
minCY, maxCY := minMax(cy1, cy2)
totalCells := (maxCX - minCX + 1) * (maxCY - minCY + 1)
if getSum(sum, minCX, minCY, maxCX, maxCY) == totalCells {
maxArea = area
}
}
}
return maxArea
} }